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The cube test: imagine a desert, and see what it says about you

Short answer

The cube test is a visualisation game: you imagine a desert and five things in it. In the usual reading, the cube is you, the ladder your friends, the horse your idea of a partner, the flowers what you nurture, and the storm your troubles. It is a game, not a psychological test — but people are often surprised by it.

Picture a desert: sand to the horizon, a clear sky, no wind. Do not think about what things mean — choose the first picture that comes.

5 scenes · about two minutes · nothing is saved or sent

Where the cube test comes from

Nobody can point to a single author. The game has passed from person to person for decades in many versions, and it belongs to the same family as kokology: questions about an imagined scene, read for what your answer shows rather than what you claim. Read more in what the cube test means.

What each symbol stands for

  • The cube — how you see yourself: size, material, and whether it rests, sinks or floats.
  • The ladder — friends and support: how close, and how much you lean on them.
  • The horse — your idea of a partner: what you want, and how much freedom you give.
  • The flowers — the people and projects you nurture (in many versions, children).
  • The storm — your troubles: how near they feel and how hard they blow.

Questions people also ask

What does the cube represent in the cube test?
You — or rather, how you see yourself. A large cube suggests you take up room comfortably; glass suggests openness; a half-buried cube suggests feeling weighed down.
Is the cube test accurate?
It is a folk game, not a validated test, so 'accurate' is the wrong measure. It works as a prompt: people recognise something in the reading more often than they expect, because the picture came from them.
Is the cube test the same as kokology?
It belongs to the same family — imagined scenes read for meaning — but it is not from the original kokology books. See what kokology is.

The longer version

Twenty-one scenes, read properly — then a book written to the answer.

Our reading uses the same idea as this game — a picture instead of a self-description — across twenty-one scenes and eight axes. Free to take, about eight minutes. If you like what it sees, a book is written for you: £9.99, PDF.

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